[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="34_g9_tent",screenadapt="showall")] [Delay(time=1)] [PlayMusic(key="$normal_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_222_bpipe_1#1",name2="avg_1020_reed2_1#9$1",fadetime=1,block=true)] [delay(time=1)] [Character(name="avg_222_bpipe_1#1",name2="avg_1020_reed2_1#9$1",focus=1)] [name="风笛"]苇草,你那边固定了吗? [Character(name="avg_222_bpipe_1#1",name2="avg_1020_reed2_1#9$1",focus=2)] [name="苇草"]嗯,没问题。 [Dialog] [Character(fadetime=0.5)] [delay(time=1)] [charslot(slot="m",name="avg_222_bpipe_1#8",posfrom="0,0",posto="-90,0",duration=1,isblock=true)] [charslot(slot="m",posfrom="-90,0",posto="-90,-50",duration=1,isblock=true)] [playsound(key="$d_avg_handcuff",volume=0.7)] [charslot(slot="m", action="shake",random=false, power=3, times=8,isblock=true,duration=0.5)] [delay(time=1)] [charslot(slot="m",posfrom="-90,-50",posto="140,-50",duration=1,isblock=true)] [charslot(slot="m", action="shake",random=false, power=3, times=5,isblock=true,duration=0.5)] [PlaySound(key="$d_avg_cloakmovement", volume=1)] [delay(time=1.5)] [charslot(slot="m",posfrom="140,-50",posto="0,-50",duration=0.3,isblock=true)] [playsound(key="$d_avg_flag",volume=0.7)] [charslot(slot="m",posfrom="0,-50",posto="0,0",duration=1,isblock=true)] [Delay(time=1)] [charslot(slot="m",name="avg_222_bpipe_1#9",action="jump",times=2,power=10,isblock=true,afrom=1,ato=1,duration=1)] [name="风笛"]咻——好了,这是最后一顶帐篷啦。 [charslot] [Character(name="avg_npc_242")] [name="塔拉流民"]哎呀,你们俩的力气可真大。 [name="塔拉流民"]对了,你们是不是要走了? [Character(name="avg_222_bpipe_1#1")] [name="风笛"]是呀,我和陈陈要调查的就是那些被法术控制的“鬼魂士兵”,这边的事情结束之后,我们还有其他的任务。 [name="风笛"]而且这里已经是特伦特郡辖区的边界,应该不会再有驻军找你们麻烦啦。 [Character(name="avg_222_bpipe_1#5")] [name="风笛"]......唉,要是我们把秩序维持得更好一些,这么多混乱和冤枉的事情,就都不会发生了。 [Character(name="avg_npc_242")] [name="塔拉流民"]啊,你在说什么呢?要不是因为你们,我们都不知道能不能活到现在呢。 [name="塔拉流民"]如果这是在我家,今晚我就要请你们喝接骨木酒,给你们送行。 [name="塔拉流民"]不过我们现在手里的物资,大半还都是你们从......从那个“罗德岛”带过来的,哈哈。 [name="塔拉流民"]我们给那个罗德岛寄信,你们能收到不?到时候大家找到地方落脚了,跟你们说一声,你们要是再路过这附近,可以来做客。 [Character(name="avg_222_bpipe_1#7")] [name="风笛"]欸,应该可以吧?要是维多利亚的纷争结束,然后陈陈也见到了那个人...... [Character(name="avg_222_bpipe_1#1",name2="avg_1020_reed2_1#9$1",focus=1)] [name="风笛"]......你呢,苇草?接下来你要去哪里? [Character(name="avg_222_bpipe_1#1",name2="avg_1020_reed2_1#9$1",focus=2)] [name="苇草"]我......应该会确认所有人都安顿好了,再去做自己的事。 [Character(name="avg_222_bpipe_1#1",name2="avg_1020_reed2_1#1$1",focus=2)] [name="苇草"]就算离开了石高原野,摆脱了罪名,没有了熄火钟的管制......塔拉人也依然生活在一片泥泞的土地上,他们还是会寸步难行。 [name="苇草"]我觉得,我应该再帮他们想想办法。 [Character(name="avg_222_bpipe_1#1",name2="avg_1020_reed2_1#9$1",focus=2)] [name="苇草"]塔拉和维多利亚的语言,我都会说,之后如果进入城市,遇到各种不同的人,我都可以交涉......会比其他人方便一些。 [Character(name="avg_222_bpipe_1#1",name2="avg_1020_reed2_1#9$1",focus=1)] [name="风笛"]啊,对了,今天你去找罗德岛的安全屋时,有没有什么人跟踪你? [Character(name="avg_222_bpipe_1#1",name2="avg_1020_reed2_1#1$1",focus=2)] [name="苇草"]......应该没有。 [name="苇草"]没关系,我记得你的提醒。如果那些士兵是冲我来的......我不怕。 [Character(name="avg_222_bpipe_1#1",name2="avg_1020_reed2_1#9$1",focus=2)] [name="苇草"]还有......谢谢你的好心。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1,block=true)] [Character] [Background(image="bg_coldforest",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_npc_725_1#8$1",name2="avg_npc_728_1#6$1",focus=1)] [name="维恩"]你说,到时候苇草肯不肯把帐篷卖一顶给我? [name="维恩"]那可是城里工厂做出来的帆布,暴雨浇上半个月也不会漏水,正适合拿来改造我的小拖车。 [Character(name="avg_npc_725_1#8$1",name2="avg_npc_728_1#6$1",focus=2)] [name="莫兰"]她心地很善良,你也不会昧着良心出价。我猜,你们的交易应该是能谈成的。 [Character(name="avg_npc_725_1#8$1",name2="avg_npc_728_1#6$1",focus=1)] [name="维恩"]哈,我开玩笑的,我哪里有钱买这么好的东西。 [Character(name="avg_npc_725_1#9$1",name2="avg_npc_728_1#6$1",focus=1)] [name="维恩"]不过谁能想到呢,前几天我们还为怎么活命发愁,现在却能睡进工厂做出来的结实帐篷,夜里也能生火了...... [Character(name="avg_npc_725_1#9$1",name2="avg_npc_728_1#6$1",focus=2)] [name="莫兰"]嗯,她们很有本事。 [Character(name="avg_npc_725_1#8$1",name2="avg_npc_728_1#6$1",focus=1)] [name="维恩"]也懂矿石病的事。 [name="维恩"](口哨声) [Character(name="avg_npc_725_1#8$1",name2="avg_npc_728_1#2$1",focus=2)] [name="莫兰"]...... [Character(name="avg_npc_725_1#8$1",name2="avg_npc_728_1#2$1",focus=1)] [name="维恩"](不连贯的口哨旋律) [Character(name="avg_npc_725_1#8$1",name2="avg_npc_728_1#6$1",focus=2)] [name="莫兰"]笼罩溪谷的雾霭啊......♪ [Character(name="avg_npc_725_1#8$1",name2="avg_npc_728_1#6$1",focus=1)] [name="维恩"]......将她远行的身影遮蔽......♪ [Dialog] [Delay(time=1)] [Character(name="avg_npc_725_1#8$1",name2="avg_npc_728_1#6$1",focus=1)] [name="维恩"]还是很好听。 [Character(name="avg_npc_725_1#8$1",name2="avg_npc_728_1#1$1",focus=2)] [name="莫兰"]......那些追过我的人里,现在应该只有你还记得我了。 [Character(name="avg_npc_725_1#1$1",name2="avg_npc_728_1#1$1",focus=1)] [name="维恩"]别这么说......大家肯定都记得。 [name="维恩"]矿石病又不是你的错。 [name="维恩"](有点跑调的口哨音) [Character(name="avg_npc_725_1#6$1",name2="avg_npc_728_1#1$1",focus=1)] [name="维恩"]唉。 [name="维恩"]那小子,塞尔蒙她哥,死了。说不定我们当时帮过的那一队深池都死了。 [name="维恩"]我们白忙活了。 [name="维恩"]还好......至少你还活着,失踪了那么久之后,你还活着。 [name="维恩"]我看到苇草给你塞药了,矿石病是不是其实能治好? [Character(name="avg_npc_725_1#6$1",name2="avg_npc_728_1#4$1",focus=2)] [name="莫兰"]不,她们都说是治不好的。 [name="莫兰"]但是,请不要埋怨那些深池的士兵。我帮他们躲进工厂的运输车,伤口渗入了源石粗矿的碎屑......这也不是他们的错。 [Character(name="avg_npc_725_1#6$1",name2="avg_npc_728_1#4$1",focus=1)] [name="维恩"]没有,我哪有埋怨呀,我只是觉得心里难受。 [name="维恩"]你们都相信深池,可我不敢信。深池是比我们厉害,还有武器,但我们都亲眼看到了,最后那队人被打得有多惨。 [name="维恩"]深池会对塔拉人好,帮塔拉人出口气,可之后呢?我想不出来......我就只记得那天车厢上的血。 [Character(name="avg_npc_725_1#1$1",name2="avg_npc_728_1#4$1",focus=1)] [name="维恩"]塞尔蒙到现在还是想去找深池,去跟维多利亚人打仗,我都劝不住她。 [name="维恩"]你说,那天她跟苇草聊了那么久,苇草难道没给她讲清楚道理吗? [Character(name="avg_npc_725_1#1$1",name2="avg_npc_728_1#6$1",focus=2)] [name="莫兰"]可是我觉得,塞尔蒙那么做,不坏。她那样的人,能为其他塔拉人做很多事。 [Character(name="avg_npc_725_1#1$1",name2="avg_npc_728_1#1$1",focus=2)] [name="莫兰"]你还记得吗?我感染之后不久,整个感染者街区的人一起被驱赶出了小镇。 [name="莫兰"]后来,被驱赶出来的镇民里更健壮有力的那些,抢走了大家身上所有的物资,留下了羸弱的老人与孩子,还有我这样在虚弱期的病人。 [Character(name="avg_npc_725_1#1$1",name2="avg_npc_728_1#1$1",focus=1)] [name="维恩"]......你该早点说。说出来至少心里没那么难过。 [Character(name="avg_npc_725_1#1$1",name2="avg_npc_728_1#4$1",focus=2)] [name="莫兰"]但其实,我都快记不清了。我都想不起来,为什么没人反抗,也没人保护其他人。 [name="莫兰"]以前我一直想,生活就是这样子,手里捧着的无论是什么,只要肚子饿了,闭上眼睛就咽下去了。 [name="莫兰"]莉莎死在矿井底下,柯萝达也死在矿井底下,你们家难道有人抱怨过矿场的工作吗? [Character(name="avg_npc_725_1#6$1",name2="avg_npc_728_1#4$1",focus=1)] [name="维恩"]呃......我说不好,也许是不能抱怨谁,但至少大姐和二姐死的时候,我自己挺难过的。 [name="维恩"]我想找人说说这些,但是又黑又闷的矿井底下,没人听我说。我跑出来兜售些杂货,结果每家人都有自己的难处,也没人听我说。 [Character(name="avg_npc_725_1#1$1",name2="avg_npc_728_1#4$1",focus=1)] [name="维恩"]好吧,现在说也不迟。 [Character(name="avg_npc_725_1#1$1",name2="avg_npc_728_1#6$1",focus=2)] [name="莫兰"]是啊,现在也不迟。 [name="莫兰"]我们捡的这些木柴,应该够烧一晚上了。 [Character(name="avg_npc_725_1#8$1",name2="avg_npc_728_1#6$1",focus=1)] [name="维恩"](口哨声)......那就走吧,太阳落山了,等会儿你该看不清路了。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2,block=true)] [Character] [Background(image="34_g9_tent",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_npc_724_1#1$1",name2="avg_npc_242",focus=2)] [name="塔拉流民"]哎,锅子咕嘟咕嘟冒泡啦,现在我能吃一口吗? [Character(name="avg_npc_724_1#1$1",name2="avg_npc_242",focus=1)] [name="塞尔蒙"]别心急,你这傻子!难道你家里从来没让你烧过饭吗? [name="塞尔蒙"]去帐篷里等着,等会儿肉煮好了我端过去。 [Dialog] [Character(fadetime=0)] [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#1$1",fadetime=0.7,block=true)] [delay(time=1)] [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#1$1",focus=1)] [name="陈"]她看起来心情好了不少。 [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#1$1",focus=2)] [name="苇草"]嗯......但她一定还是很伤心。 [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#1$1",focus=1)] [name="陈"]至少,让她死了去深池的心,是件好事。 [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#6$1",focus=2)] [name="苇草"]......你一直知道? [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#6$1",focus=1)] [name="陈"]我相信有你在的话,他们不会踏错路。 [Character(name="avg_npc_662_1#1$1",name2="avg_1020_reed2_1#6$1",focus=1)] [name="陈"]......虽然你很难一直陪着这些人走,德拉克。 [Character(name="avg_npc_662_1#1$1",name2="avg_1020_reed2_1#6$1",focus=2)] [name="苇草"]...... [Character(name="avg_npc_662_1#1$1",name2="avg_1020_reed2_1#6$1",focus=1)] [name="陈"]我不会认错。 [Dialog] [stopmusic(fadetime=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1,block=true)] [Character] [Background(image="34_g10_tent_inside",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$path_intro", key="$path_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_npc_242",name2="avg_npc_243",focus=2)] [name="塔拉流民"]别瞎说,费加尔,去年的戏里,你演的是盖尔王的战士。你演他重伤倒下三次又爬起来三次,结果把自己的胳膊和腿都摔青啦。 [Character(name="avg_npc_242",name2="avg_npc_243",focus=1)] [name="塔拉流民"]那我今年就演他刀枪不入好啦。年年都演盖尔王战败,演加斯特里尔死在王城脚下,除了戏服上能缀点花,就再没新鲜的东西啦。 [name="塔拉流民"]嘿,塞尔蒙,过来,坐过来。我看今年你可以扮演盖尔王手下第一大将军。虽然年纪小了点,但论气势,还真没人能盖过你。 [Character(name="avg_npc_724_1#9$1")] [name="塞尔蒙"]哈? [Character(name="avg_npc_242",name2="avg_npc_243",focus=2)] [name="塔拉流民"]你就是馋她端来的锅子,才对她胡说。你看她自己都不愿意。 [Character(name="avg_npc_724_1#9$1")] [name="塞尔蒙"]不是,你们在说什么啊?我不认识这人。 [Character(name="avg_npc_243")] [name="塔拉流民"]欸,你家那边到了夏天,不演那几出固定的剧目吗?我们在商量怎么分角色呢。 [Character(name="avg_npc_724_1#9$1")] [name="塞尔蒙"]唔......演到最后,一个自称河神的家伙会站起来往观众身上洒水,那个活动? [Character(name="avg_npc_724_1#1$1")] [name="塞尔蒙"]......见过,没兴趣参加,除非让我演河神。 [Character(name="avg_npc_243")] [name="塔拉流民"]那是河神在为死掉的战士哀悼呀。那段台词可比其他角色的都难记。 [Character(name="avg_npc_724_1#4$1")] [name="塞尔蒙"]啊。 [Character(name="avg_npc_243")] [name="塔拉流民"]但也说不定我们还没建好房子,今年夏天就过去了。那你就能准备到明年。 [Character(name="avg_npc_724_1#7$1")] [name="塞尔蒙"]......是啊,说不定呢。 [Character(name="avg_npc_243")] [name="塔拉流民"]看你这表情,你还想去找深池? [Character(name="avg_npc_724_1#1$1")] [name="塞尔蒙"]当然。你以为我跟你们一样,说放弃就放弃了? [name="塞尔蒙"]这是那天我跟苇草聊过之后得出的结论。 [name="塞尔蒙"]我还是相信,深池的梦想是可以实现的,也必须要有人去实现。 [Dialog] [stopmusic(fadetime=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5,block=true)] [Character] [Background(image="34_g9_tent",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(key="$normal_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#7$1",focus=2)] [name="苇草"]......你想从我这里打听什么? [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#7$1",focus=1)] [name="陈"]我没什么可过问。你做的事,我看在眼里。 [name="陈"]我信我亲眼所见得出的判断,也信罗德岛的判断。 [Character(name="avg_npc_662_1#1$1",name2="avg_1020_reed2_1#7$1",focus=1)] [name="陈"]但现在大多数维多利亚人眼里,活着的德拉克,只有一条。 [name="陈"]......深池的红龙,塔拉的君主后裔。那一条红龙就足够让公爵们各怀鬼胎,贵族们人心惶惶。 [name="陈"]你一定为难。 [Character(name="avg_npc_662_1#1$1",name2="avg_1020_reed2_1#2$1",focus=2)] [name="苇草"]那......她知道我的身份吗? [Character(name="avg_npc_662_1#1$1",name2="avg_1020_reed2_1#2$1",focus=1)] [name="陈"]风笛? [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#2$1",focus=1)] [name="陈"]她其实很聪明,心也很细。但很多事,尤其是和她认同的朋友有关的事情,她不愿意往坏处想。 [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#2$1",focus=2)] [name="苇草"]...... [Character(name="avg_npc_662_1#1$1",name2="avg_1020_reed2_1#2$1",focus=1)] [name="陈"]这样同行下去的话,她迟早得面对,你也是。 [Character(name="avg_npc_662_1#1$1",name2="avg_1020_reed2_1#2$1",focus=2)] [name="苇草"]......你要劝我尽早离开吗? [Character(name="avg_npc_662_1#1$1",name2="avg_1020_reed2_1#2$1",focus=1)] [name="陈"]做过的事情就是做过。需要你担负的责任,你逃不掉。 [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#2$1",focus=1)] [name="陈"]但我觉得,对一些人而言,你是不是德拉克没那么重要。 [Dialog] [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#2$1",focus=-1)] [name="粗哑的歌声"]细小的溪流梳过茵茵原野♪ [name="粗哑的歌声"]我们为缺席的人举杯♪ [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#2$1",focus=1)] [name="陈"]歌声。 [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#8$1",focus=2)] [name="苇草"]......应该是费加尔在唱歌。 [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#2$1",focus=2)] [name="苇草"]...... [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#2$1",focus=1)] [name="陈"]塔拉语? [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#1$1",focus=2)] [name="苇草"]嗯,听起来,是一首关于酒和夏日原野的歌。我没听过......但很好听。 [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#1$1",focus=-1)] 拍打着翅膀醒来吧,水畔的羽兽♪ 把我们聚会的消息随着水波带走♪ [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#1$1",focus=2)] [name="苇草"]......他们很开心。 [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#1$1",focus=1)] [name="陈"]听得出。 [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#1$1",focus=2)] [name="苇草"]可他们只是有了帐篷和火而已。 [Character(name="avg_npc_662_1#8$1",name2="avg_1020_reed2_1#1$1",focus=1)] [name="陈"]那他们有房舍和田地的时候,应该会更开心。 [name="陈"]我们进去吧。 [Dialog] [playsound(key="$d_gen_walk_n", volume=0.6)] [Character(fadetime=1)] [Delay(time=1)] [Dialog] [stopmusic(fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1,block=true)] [Character] [Background(image="34_g10_tent_inside",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$path_intro", key="$path_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_222_bpipe_1#9")] [name="风笛"]陈陈,你们终于回来啦!快来看奥兰先生的表演,他能吹响草秆欸。 [Character(name="avg_npc_242")] [name="塔拉流民"](尖锐的哨笛音) [name="塔拉流民"]哈哈,可能音不太准,我爹擅长这个,我只是简单地跟他学了学。 [Character(name="avg_222_bpipe_1#9")] [name="风笛"]哼——哼哼—— [Character(name="avg_222_bpipe_1#8")] [name="风笛"]啊,你们不介意我跟着唱吧? [Character(name="avg_npc_242")] [name="塔拉流民"]唱呀,这是咱们的祝酒歌,我只介意酒瓶里没有酒,哈哈。 [Character(name="avg_222_bpipe_1#8")] [name="风笛"]那,歌词是什么?我用维多利亚语唱行不行? [Character(name="avg_npc_242")] [name="塔拉流民"]唔......要不还是换个人来,你先听着好啦。 [name="塔拉流民"]维恩,你来唱。 [Character(name="avg_npc_725_1#1$1")] [name="维恩"]唉...... [Dialog] [Character(fadetime=0.7)] [PlaySound(key="$d_avg_clothmovement",volume=0.6)] [Delay(time=1.5)] [musicvolume(volume=0.2, fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [Background(image="bg_black",screenadapt="coverall")] [Delay(time=0.2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.2)] “这土地总是结出眼泪,我们却饮下往昔的露与火。” [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.3, block=true)] [Image(image="34_i01",screenadapt="coverall")] [musicvolume(volume=0.4, fadetime=1)] [ImageTween(xFrom=80, yFrom=0, xTo=-80, yTo=0, xScaleFrom=1.2, yScaleFrom=1.2, xScaleTo=1.2, yScaleTo=1.2, duration=12, block=false)] [Delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [name="塞尔蒙"]曲折小径开满玫瑰与风铃草♪ [name="塔拉流民"]你跑调啦!唱得可真够呛! [name="塞尔蒙"]闭嘴!你自己也没好到哪儿去! [name="塔拉流民"](刺耳的哨笛声) [name="维恩"]呃......求你,别弄出噪音了,哪有你这样跟人吵架的呀...... [name="维恩"]哎,也别再拿石头扔来扔去了!要是真没躲过怎么办! [name="风笛"]哇,好香的面包...... [name="年幼的流民"]可以分你一半哦! [name="风笛"]多谢啦!来,陈陈,你咬一口这个面包,就一口。 [Dialog] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Image(image="34_i01",screenadapt="coverall")] [ImageTween(xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1, yScaleTo=1, duration=10, block=false)] [Delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [name="风笛"]是不是很香?我在想,他们是拿什么草做的香料呀...... [name="陈"]嗯......吃不出。 [name="风笛"]欸,回炎国这么久,你的口味是更挑剔了,还是变迟钝了? [name="陈"]你觉得呢?其实龙门人夏天喝茶要用二十四种药材熬。 [name="风笛"]真的?......你又在开玩笑啦? [name="陈"]没有。 [name="陈"]......你觉得高兴吗,苇草? [name="苇草"]...... [name="陈"]他们的生活原本可以是这样的,当然,比这更好一些。 [name="陈"]你把生活还给了他们。 [name="塔拉流民"]苇草,你是会讲塔拉语的,别找借口,唱呀。 [name="苇草"]......欸? [name="塔拉流民"](俏皮的哨笛声)唱呀。 [name="苇草"]...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background] [Image] [delay(time=0.5)] [Background(image="bg_black",screenadapt="coverall")] [Delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [Subtitle(text="远行的漫游者,从这里去向何处♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=0.5)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="34_g4_swamp_n",screenadapt="coverall")] [Delay(time=0.5)] [playMusic(intro="$friend_intro", key="$friend_loop", volume=0.2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_npc_241",name2="avg_4017_puzzle_1#1$1",focus=1)] [name="特别行动队士兵"]载具在泥泞地带会留下明显的车辙,我们要绕路吗? [Character(name="avg_npc_241",name2="avg_4017_puzzle_1#1$1",focus=2)] [name="菲舍尔"]不必了,直接向目标地点前进吧。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1,block=true)] [Character] [Background(image="34_g10_tent_inside",screenadapt="coverall")] [Delay(time=1)] [musicvolume(volume=0.4, fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_npc_242")] [name="塔拉流民"]好呀,还有你呢,莫兰。 [Character(name="avg_npc_728_1#3$1")] [name="莫兰"]...... [Character(name="avg_222_bpipe_1#8")] [name="风笛"]莫兰小姐,干嘛坐在那么远的地方呀?苇草都讲了那么多次没关系了! [Character(name="avg_npc_725_1#8$1")] [name="维恩"]是啊,“卡迈河谷的吟游诗人”......唱吧。 [Character(name="avg_npc_728_1#1$1")] [name="莫兰"]...... [Character(name="avg_npc_728_1#6$1")] [name="莫兰"]笼罩溪谷的雾霭啊......将她远行的身影遮蔽......♪ [Character(name="avg_npc_242")] [name="塔拉流民"]哎呀,我是不是在好些年前听过这个歌声? [Character(name="avg_npc_725_1#8$1")] [name="维恩"]你肯定听过。 [Character(name="avg_npc_242")] [name="塔拉流民"]对啦,我记得那时候我牵着我妹妹,她还没病到走不动路呢。我们在石桥上站着,听了好一会儿。 [Character(name="avg_npc_242")] [name="塔拉流民"]唉,卡迈河流得那么远,别处应该也有一样的桥吧? [dialog] [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character] [charslot] [Delay(time=1)] [Background(image="bg_coldforest",screenadapt="coverall")] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=1)] [Subtitle(text="吹过荒凉灰岩的风啊♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Dialog] [charslot(slot="m",name="avg_4017_puzzle_1#1$1",duration=0.7,isblock=true)] [name="菲舍尔"]先控制平民,但不要让任何人受伤。 [name="菲舍尔"]我们的调查对象有相当优秀的军事素养,尽量避免正面交战。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character] [charslot] [Delay(time=1)] [Background(image="34_g10_tent_inside",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [musicvolume(volume=0.4, fadetime=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="为我捎一朵花给她♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [Dialog] [Character(name="avg_npc_724_1#1$1",name2="avg_npc_242",focus=2)] [name="塔拉流民"]塞尔蒙,你看,我这个招架姿势怎么样?跟你学的。 [Character(name="avg_npc_724_1#1$1",name2="avg_npc_242",focus=1)] [name="塞尔蒙"]不怎么样。你以后也就赶赶羽兽,学这个干什么? [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character] [charslot] [Delay(time=1)] [Background(image="bg_coldforest",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="直到笑声都被夏日晒过♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot(slot="m",name="avg_4017_puzzle_1#1$1",duration=0.7,isblock=true)] [name="菲舍尔"]不要和任何人沟通,一句话也不要说。 [name="菲舍尔"]后续的事情交给我。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character] [charslot] [Delay(time=1)] [Background(image="34_g10_tent_inside",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [musicvolume(volume=0.4, fadetime=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="只有刺骨的苦涩留在酒瓶中♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Dialog] [Character(name="avg_npc_662_1#8$1")] [name="陈"]别忘了,我们要在天亮前离开。 [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character] [charslot] [background] [Delay(time=1)] [largebg(imagegroup="34_g9_tent/34_g10_tent_inside", solidwidth="1280/1280", solidheight=720,x=0,fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [musicvolume(volume=0.4, fadetime=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="我们为缺席的人举杯♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Dialog] [charslot(slot="m",name="avg_4017_puzzle_1#1$1",duration=0.7,isblock=true)] [name="菲舍尔"]架好弩箭,准备烟雾弹。 [playsound(key="$d_avg_attack_ready",volume=0.2)] [playsound(key="$e_atk_arrowload_n",volume=1,delay=1)] [Delay(time=1)] [dialog] [character(fadetime=0.5)] [delay(time=1)] [largebgtween(xFrom=0,xTo=-1280, duration=0.5, ease="1", block=true)] [musicvolume(volume=0.4, fadetime=1)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="饮下的是同一捧泪水♪", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(name="avg_npc_725_1#1$1")] [name="维恩"]唉......我得出去缓口气。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2,block=true)] [musicvolume(volume=0.2, fadetime=1)] [Character] [largebg] [Background(image="34_g9_tent",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Blocker(a=0.2, r=1, g=1, b=1, fadetime=2, block=true)] [Delay(time=1)] [Character(name="avg_npc_725_1#1$1")] [name="维恩"]嗯?这个时间,起雾了......? [stopmusic(fadetime=1)] [name="维恩"]...... [Character(name="avg_npc_725_1#4$1")] [multiline(name="维恩",delay=0.04)]你们, [CameraShake(duration=0.1, xstrength=10, ystrength=10, vibrato=40, randomness=70, fadeout=true, block=false)] [multiline(name="维恩",delay=0.02)]是、 [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [multiline(name="维恩",delay=0.02)]是什么时候...... [Dialog] [Character(fadetime=0)] [PlaySound(key="$d_gen_walk_n",volume=0.6)] [Character(name="avg_4017_puzzle_1#8$1",fadetime=1,block=true)] [delay(time=1.5)] [name="菲舍尔"]晚上好,先生。 [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [Character] [Image]